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 Wikipedia Counter-Strike 1.6

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Join date : 2009-02-14

PostSubject: Wikipedia Counter-Strike 1.6   Tue Mar 10, 2009 3:30 pm

This article is about the video game. For the music group, see Counterstrike (drum and bass group). For the Command & Conquer: Red Alert expansion pack, see Command & Conquer: Red Alert#Counterstrike and Aftermath (1997).
Box art for the Windows stand-alone release
Developer(s) Valve Software
Publisher(s) Vivendi Universal (PC)
Microsoft Game Studios (Xbox)
Engine GoldSrc (Half-Life)
and Steam
Version 1.6 (September 15, 2003)[1]
Platform(s) Microsoft Windows and Xbox
Release date(s) June 12, 1999 (1999-06-12) (Mod)
November 8, 2000 (Retail)
March 25, 2004 (Xbox)
Genre(s) First-person shooter
Mode(s) Multiplayer
Rating(s) ESRB: Mature 17+
ELSPA: 14+
Media CD, download
System requirements 500 MHz processor, 96 MB RAM
Input methods Keyboard, mouse, joystick

Counter-Strike (commonly abbreviated to CS) is a tactical first-person shooter video game which originated from a Half-Life modification by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. The game has been expanded into a series since its original release, which currently includes Counter-Strike: Condition Zero, Counter-Strike: Source, Counter-Strike: Anthology and Counter-Strike on Xbox. Counter-Strike pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won by either completing the mission objective or eliminating the opposing force. The latest incarnation of the game, Counter-Strike: Source, is based on the Source engine developed for Half-Life 2.

The game is almost entirely based on the dynamically streamlined multiplayer experience activated via Steam, and is currently the most played Half-Life modification in terms of players, according to GameSpy.[2]

Counter-Strike was developed first as a Half-Life modification. Therefore named "Half-Life: Counter-Strike." The original version was a 3rd-party Half-Life modification, but since then it has grown into a commercial mod and later advertised as a separate game in itself. It still uses and runs on the Half-Life game engine and is based on its unchanged structure.[3]
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